Pixar Geek sponsoring “Steve Jobs Day” Celebration, to be held Oct. 5

(Pixar Geek Blog) – On October 5th, Pixar Geek will be setting a side a day dedicated to former Apple CEO, and Pixar co-founder Steve Jobs. Jobs died Oct. 5 2011, following a lengthy battle with cancer. Pixar Geek invites you to send your condolences/memories of Steve Jobs by visiting our ‘Condolences for Steve Jobs‘ page. If you would like to contribute a story or column for “Steve Jobs Day”, please contact us by using the ‘Contact‘ page. More details will be released soon.

Here’s the banner for “Steve Jobs Day”:

Pixar Geek’s New Look!

Just a few minutes ago, We changed the look of Pixar Geek! To stay up to date with new technology, we chose a new design that really looks fresh and clean.


How do you like the new design? Please leave a comment below, tweet us @pixarnewsblog, or contact us using the Contact page! We’d love to hear your feedback!

New Disney-Pixar Based Game Exclusively For XBOX 360

Recently, a new Disney-Pixar video game has been announced. Kinect Rush: A Disney/Pixar Adventure is a game that is coming out exclusively for Microsoft’s XBOX 360. It fully makes use of the system’s unique motion-tracking device Kinect. The game, according to the description, is made up of different time-based games that take place in the worlds of Toy Story, The Incredibles, Cars, Ratatouille, and Up.


” This picture will be the box cover art

Trailer:

You can find screenshots and more at the article on Pixar Wiki.

UPDATE:
Here is some content from the press release:

Code-named “Rush” an exciting racing adventure game, invites families and fans of all ages to experience the worlds of five beloved Disney•Pixar films like never before. Through the magic of Kinect for Xbox 360, become part of one of five Disney•Pixar worlds and team up with characters from “The Incredibles,” “Ratatouille,” “Up,” “Cars 2” and “Toy Story 3” to race against time and solve time-based challenges without ever leaving your living room.

For the first time in Kinect history, you and your favorite Disney•Pixar character can interact on screen and play cooperatively to help solve challenges. Use your voice and body to seamlessly move from fast-paced puzzle-solving to moments of pulse-pounding agility and speed.
Get in the game. Turn your video game avatar into characters from five different Disney•Pixar movie worlds!
Cooperative play. You’ll never feel alone while playing code-named “Rush” — play anytime with a friend or look to your Disney•Pixar friends to help you in each race against the clock.
Explore and discover. Work with a friend to solve puzzling obstacles or engage a Disney•Pixar character to find hidden secrets. And watch out — the clock is ticking!

Publisher: Microsoft Studios
Developer: Asobo Studio
Format: DVD-compatible with Kinect for Xbox 360 video game and entertainment system
ESRB Rating:Pending
Pricing: Pending
Availability:Spring 2012


Cars 2 Diecast Exhibit; Diecast Collectors Guide

About a week ago, Pixar and Mattel opened a Cars diecast exhibit at the Petersen Automotive Gallery.Here’s an excerpt from press release:

Disney-Pixar fans who visit “Disney-Pixar Cars Imagined by Mattel, at the Petersen Automotive Gallery will find displays of interest for all ages, for casual fans of the “Cars” movies to serious die-cast collectors. Exhibit highlights include:

Diorama movie-scene recreations featuring “Cars” vehicles. Hundreds of die-cast vehicles that characters from “Cars” and “Cars” 2 are on display: Lightning McQueen, Mater, and even the big-wheeled Haulers and their corresponding racers.The displays highlight how the characters’ automobile models and designs help convey their personalities and contribute to the storylines.

Rare and never-before-seen “Cars” vehicles. The exhibit offers a look at “Apple Car” from the Speedway of the South set and special collections never released to the general public, including Trev Diesel. The display includes behind-the-scenes stories, such as the story of John Lassetire, a red pickup truck named after and voiced by John Lasseter.

Evolution of “Cars” die-cast packaging. Trace the development of the Mattel product packaging, starting with the original “Cars” design introducing Radiator Springs through on-pack visual elements and displays. Then learn how the films revolutionized the die-cast packaging category.

“Cars” Super Chase die-cast collection. This first look at Mattel’s exclusive 2012 line of die-cast cars includes a one-time only, limited-run vehicles of special “Cars 2” characters. The displays includes the launch of the first Super Chase CAR – Flash– that was inspired by the real-life race care driver exclusively featured in the Swedish version of “Cars 2.”

Lightning McQueen Alive Showcase. This part of the exhibit showcases the innovative technology used to bring the personality of Lightning McQueen to an electronic vehicle in a 1:55 scale. Design highlights include micro-technology developed to create Lightning’s mouth, eye and should moments.

“From Silver Screen to Die-Cast: Disney-Pixar Cars Imagined by Mattel” will be on display at the museum until April 2012.
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